This is a great and fun game, the history got me from the start and has so many political and social themes that can be compared with the actual world. Is a most have for RPG and tales fans, besides, the premium edition is great because of the metal box and the soundtrack of tales games.
The product arrived just in time, and in perfect condition. You might not like the design or navigation of the hubbagames webpage (me neither) but they're do the job like professional people!
Ever since the previews last December, Tales of Vesperia looked amazing! Even now at its release, it still continues to excite me. At first, the graphics wowed me. Definitely a great step for the series. The music, done again by Motoi Sakuraba, is amazing. I love the Ring a Bell remixes that were done. Even the opening song, Ring a Bell by BONNIE PINK, is amazing. It's one of my favorite songs. I didn't really have an opinion about the characters until I played the game. My favorite characters are Judith and Raven (how can you not love them?). The cutscenes themselves are amazing. There really isn't anything negative I can say about this game. If you have a 360, then get the game. If you don't, then get out and get one! This is one game you should definitely not miss out on!!!
Tales of Vesperia may I say, is the best 360 RPG game I ever laid my hands on. If you have a 360 and an RPG game is on your list, then this is the game to buy!!!
Well i bought this game! im the owner of this accs son and im 16!
she bought the game for me since i asked her for it
it came next day
its so awesome
the artwork its precious
And i only payed 55!
u cant find this game anywhere on ebay is over 100+
this rocks!
Tales of Vesperia is the best rpg game that I have played on the Xbox 360.
It has amazing graphic. All of the characters are well drawn with detailed facial expression. Each town and dungeon that you visit are different from each other and are very unique. The gameplay is relatively easy to get used to. Like the previous Tale games, you control one character while the other three characters are controlled by the computer with the strategy that you set up for them. The battles are relatively straightforward and most of the moves are easy to perform. Overall, I think that premium edition is a great purchase because you get extra artwork with the manual and an amazing soundtrack CD with songs from several Tale games.
Tales of Vesperia was a very fun game to play, I enjoyed it very much. It came in the mail before the delivery estimate, almost a day or two after I had ordered it. Very pleased.
Great Game. Love all the characters in games. Good dubbing on the voices and the battle style. Long Game and worth playing every minute of it. The Animation movies in this games are great and would love to replay it again.
I was never a Tales fan per se prior to Symphonia which was excellent. I'm happy to report Tales of Vesperia is better than Symphonia in every way.
The characters are all pretty deep and well done. Voice acting is great and the animations are solid. Combat is fun and I spent over 150 hours destroying this game. The darker tale of Yuri is much more interesting than your cliche hero in Flynn (Secondary character). Media outlets have really under rated this game. Easily a 9/10 in any JRPG fans eyes.
Overall:
Must buy for ANY JRPG fan.
it was kinda delivered a little long but it was worth it! it packaged nicely and the gameplay is great! It had the bonuses with game that included music and some illustrations in the manual. great story and characters also! If you are a tales fan, then u will no doubt enjoy this game.
This game is one of my faves now. The story is awesome, the characters are cool, fighting is fun, and the game is huge!!!
If there's one thing that makes Tales of Vesperia THE game to get for RPG fans who owns Xbox 360, it's the fact that this is the game that made hell freeze over... err I mean this is the game that turned Japan's Xbox 360 scene from "collecting dust on the game store shelves" to a hot item that sold so well there are virtually no more Xbox 360s in stock anywhere. Shouldn't that be enough reason for "Tales of" fans to buy the game? In any case, this won't be much of a review if I just ended it there, so I'll continue:
This game probably has the best use for cel-shaded graphics for a next-gen game seeing as when I first saw the intro, I found it a bit hard to tell which is in-game graphics and which is an anime cutscene! Although that doesn't really hold much weight compared to the graphical prowess of other games, this is probably the only true demerit of the game, because otherwise, this is a magnificent game!
One thing that I feel the "Tales of" series has a definite edge over RPG series, it's the fun, real-time, combo-driven battle system. As mentioned in my other reviews of "Tales of" games, this is the series that makes me look forward to the next battle, and am intentionally going into one because of one thing that makes games something you look forward in playing: it's FUN! The heated, intense battles, the combos! The battle system for this game is the best and most refined of all the "Tales of" games too, given its status as its current flagship game of the series! This alone puts other RPGs to shame with their unexciting, boring battles that rely too much on flash and graphics (you know those games).
It's also quite a treat that the skits are now voiced! I actually love the skit system. It is a very interesting way to explain a lot of minor and a few major aspects of the story of each character, world, event, etc. without creeping into the main storyline's scenes themselves (seeing as they are optional to view). This both allows a person to understand more of the story or play through the game with little interruptions!
Speaking of the story, each character plays a major role to the story, unlike most games where the "hero" or "heroine" are the only ones that matter since the rest of the characters are extra fighting bodies that are just there. You definitely know something deep is rooted for each of your pary members, which makes the story fleshed out and gives this sense that you really need to know what's up and what's in store for everyone later.
Although story-wise, I'm not sure on whether Tales of Vesperia is better than Tales of the Abyss or vice-versa since I haven't finished Tales of Vesperia late (My 360 broke a couple of days before I got the copy mailed in to my house. Argh.). I still look forward to this game!
After having said what I think needed to be known, I could not contain my love for the series much longer! I LOVE THIS GAME! If I have all day, I'd lay back and play this game all day, just like I did with Tales of the Abyss! It's a no-brainer that "Tales of" fans should get! As for the rest of the fans, they simply could not do wrong on purchasing this game for their Xbox 360s! And for RPG fans who are planning to get a 360, this is the very first game you should get! Oh and be sure to get the Special Edition of the game if you can. You'll see later on heheh...
Did I mention before that I love this game? Magnificent!
If you've played a tales game, you'll be familiar with the game play. Run into an enemy, change to battle screen, defeat enemy, cook food, repeat. Though it is incredibly fun, it's nothing new. The most interesting thing about this game though is the story. Just stop laughing for a minute and I'll explain. The game begins with the similar "find the bad guy" scenario but as the game goes on it becomes more about dealing with an empire that's become completely corrupt through dealing with evil magistrates. Interestingly, this is done through working with one of the authorities who isn't corrupt, named Flynn. Flynn is a old friend of the main character Yuri who prefers to try to go after evil officials by using the law, while Yuri is frustrated at waiting to get evidence or a warrant and will rush in to stop them, often illegally. The game raises an interesting question; how do we deal with criminals who are powerful enough to evade punishment through the law? Do we wait until there's evidence, or do we go and get them anyway? It's not an easy question to answer, and the game is very good at not saying that one way is the best, leaving it up to the player to decide.
Three years ago, I would have laughed if you told me that the Xbox 360 would be the JRPG system of the next generation. But - lo and behold - it has become just that. Ever since the "opening shots" Blue Dragon and Lost Odyssey were fired, we've been subjected to announcement after announcement of both exclusive and non-exclusive RPGs coming to the platform. This fall we have Infinite Undiscovery and Last Remnant, and next year (hopefully but doubtfully given the game's history) we'll have the one and only FFXIII.
Namco-Bandai has been a part of this trend as well, starting first with the graphically pleasant but sorely lacking vapid WTF storyline in Eternal Sonata and later releasing the latest full-fledged entry in the Tales series exclusively for the console. It was Tales of Vesperia - not Blue Dragon, not Lost Odyssey, not The Idolm@ster (thank god) - that finally managed to get the original shipments of 360s to sell out. In fact, the game has caused massive shortages of the console...so much so that MS is redirecting shipments to the country (sadly, Vesperia fever will have died down by then, but it's still a remarkable achievement nonetheless).
The game itself is what you'd expect from a Tales entry. Traditional JRPG. It looks like a prettier version of Abyss, plays like the best parts of Symphonia, and all the private events are even fully voiced this time around. While the first 2-3 hours are EXTREMELY slow, the game quickly gains momentum and the drive to keep playing just to see what happens next kicks into full gear. The combat system models Symphonia and Abyss and is both deep and rewarding. Difficulties can arise when controlling AI partners (as they tend to hesitate very little before draining your inventory of healing items), and there aren't as many options for AI behavior as in past games, but in most cases a few modifications to party strategy will fix these issues when they occur. The achievements are a mixed bag. Unlike Eternal Sonata, which blocks players by withholding upwards of 600 points of content until conquering the game a second time on a higher difficulty setting, quite a few (though definitely not all) of Vesperia's achievements can be conquered on the first playthrough. Private actions are frequent - almost TOO frequent in fact - but at least you have the ability to skip them by pressing the Start button.
Despite the flaws inherent with RPGs of this type, I am confident in saying that I definitely recommend the game for fans of the series. Between the beautiful graphics, the above-average voice acting (though the lack of a Japanese track does hurt a bit), the depth of the real-time combat system, and the unfolding plot, it looks like Vesperia is shaping up to be a worthy entry in the long-running Tales series.
All that being said...there are a lot of great things about this game. But there isn't a whole lot we haven't seen before in the previous generation without the shinier graphics. Tales of Vesperia continues the Devil May Cry 4 style of Japanese next-gen development...that is, if it ain't broke, just make the graphics shinier and leave everything else as-is. For most people, that isn't a problem, but for others, the lack of anything revolutionary will be a dealbreaker.
Thus, mainstream press will hate on it. No surprises there.
That being said, the most amazing part of this generation is... Who ever thought we'd have effeminate-yet-angsty hero-types and space marines in abundance on the SAME console?!
More rants at:
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I prefered Tales of Abyss, but that's just personal taste. Although, now they'll be re-releasing this for the PS3 with an additional character I wish I'd waited.
Simple review from me. I've played most of the big name RPG's this gen, including:
Mass Effect 1
Lost Odyssey
can't remember right now lol
But honestly, this was the most fun to me with Infinite Undiscovery a good jump behind it. (not close but still enjoyable and fun for the same reasons) The 2 listed above, not only did I not really enjoy, I found myself hating LO before the middle and by the end I was furious.
If you want to know if you might enjoy it the same as me, here's why I did - simply, it's the characters followed by the story and while it's nothing spectacular graphically, it's still very pretty and refreshing. (looks like hand drawn anime for the entire game) Mostly the characters, they are fun, bubbly and always with you. Unlike many rpgs where lots of time will pass with no story, Tales games have always had those fun dialog pop ups while you're wandering around. That's the number 1 reason I enjoyed this, it felt as if you really were adventuring with a group of friends.
The story is also good and fun but as I said, the characters are the star for me. To further help anyone, here's a list of my all time favorite rpgs
Xenogears
Crimson Gem Saga (PSP - WAY too short but completely awesome)
Final Fantasy 6 (no other compares)
Different from all others with a particular mood needed - King's Field 1 and 2
I hope PS3 owners get an english edition, I cannot for the life of me figure why they wouldn't...
