To Start Of, Or To Say That Finally! Another Call Of Duty Game On The Wii! Most Of The Games Now On The Wii Have Low Standards, But My First Impressions On This Game Have Made Me Say That This Shooter Ranks Up Among The Most With The Top Wii Games.
The Graphics: If You Expect Top-Notch Graphics Like The Playstation 3 (r) Or Xbox 360 (r) This Will Disappoint You. The Graphics Are Pretty Impressive, Therefore I Say That This Game Should Win Best Graphics Of This Year. As I Don't Like To Compare Specific Games I Will Say That The Conduit By Sega Has Lesser Graphics Depth Of Point.
Aim At Screen Shooting: This Is One Of My Main Difficult Problems To Achieve, And I Still Have This Problem To This Day. The Settings Can Be Adjusted To Your Preference But I Felt It Could Of Been Expanded To A Greater Substantial Options. Its Hard For Some Of Us To See The Enemy And Try And Point At Him And Then Shoot.
Major Concepts:This Game Is A Port And Done Well. It Has The Atmosphere Of The Regular Game Of It's Predecessor. The Ability To Have A Wii Zapper(r) Helps And May Increase The Chance Of An Accurate Kill.
The Least: Some Point In The Game You Might See Light Screen Tearing Or A Bug.
With All This Said. I Gave This Game A Pretty High Rating. This Game Surprised Me And Thought For A Moment That I Was Playing On A Wii System Not A Ps3 Or 360. The Story Is The Same, Along With Weapons, Maps, Multiplayer Game Modes, And Title Is The Same.
The Differences Are Minor And Come To Graphics With Having Lower Processing Rates Per Frame. For The Lucky Ones If You Have A Component Cable You Can Have 480p Running With The Game Making It Seem With Better Graphics.
My Rating:**************************
9.6 Out Of 10
"AHHH! $%(#$@&(^#! ... Mother-$*%@(&^)!!!GD%U#@(%!"
-Myself during the first long, hard week playing this game
I got hooked on first-person shooters with Golden Eye on the N64. Then it was the Xbox with Halo. I got really, really good at using dual sticks for hyper-speed and accuracy. In my circle of friends (before the rise of online) I was pretty much unbeatable.
Then I got a Wii. I saw the potential of the Wii controller ... it could become whatever the game called for: lightsaber, sub-machine gun, Master Sword, steering wheel. Everybody who bought a Wii saw it's potential. The sad thing is ... there's been so much shovelware for the system, it's hard to remember that there are any games out there that do the system justice.
This is an explosive example of one of those games.
As my first line suggests, this game is HARD to play, even if you're used to the Wii pointer. Do yourself a favor and DON'T try to play this game without a Zapper. I always thought the Zapper was just a silly piece of gimmicky plastic, but the controls on this game are so sensitive (and they have to be) that trying to use the remote without some support makes the game nearly impossible to play well. It's playable, but you'll be getting killed and muffing shots so often, it's torture.
I've played this game on PS3, and yeah, the graphics are beautiful and immersive there. And I ran through it so fast with the old dual sticks, it wasn't even very fun. I slayed online. It was fun there, sure, but I wondered what it would be like actually holding the M4A1 with grenade launcher, aiming down the sights on the MP5, AK-47, hip-shooting with a Barrett .50 Cal.
What's SO hard about controlling this game is the fact that to even keep the game steady, you have to keep your aiming "dead-zone" big enough to keep your aim from flying all over the place. But then, since the pointer ALSO controls turning left and right and up and down as well as aiming, you have to have enough space out of the dead zone to control turning well enough.
Without having the precision of a stick (to turn fast or slow), turning can be very hazardous and imprecise. And when backhanded players are constantly sneaking up to knife you in the back in multiplayer, quick and precise turns are an absolute must-have.
It honestly takes a week to get it all down and find your control scheme out of the myriad of possibilities. Don't expect to just pick it up and play, even if you're king of the dual sticks. I did, and it humbled me. But it's a whole new game once you get it. In a word, it just feels real. Instead of the graphics being immersive -- because they aren't perfect (there are some occasional framerate issues), it's the controls.
Note: don't use the Zapper control scheme, however -- it sucks. Hitting the top remote buttons with a Zapper is NOT hard. It feels perfectly natural. I don't know why people seem to think putting your remote in a Zapper makes the top buttons inoperable.
Pull the trigger on this one.
