I spent $24 for this game as I enjoyed the PS2 and PSX versions. Two days later I traded the game for $14 and was glad to get some of my money back the driving part of the game was ok but was disapointed to be up against only 3 other cars. The fact that there is no career of goals to reach ment it was a non starter for me I like to challange myself with games and there was no goals to reach that I could see!
There is no car damage, lack of customization, not enough cars. Graphics are great, but could have used more polish.
GT 4 on the PS2 was a game that any car lover would love, it had something for everyone. I have to say that for me, this is a very good game, cant say that its for everyone. The game doesn't really have a Career mode, it just has single player, multiplayer and challenges. Single player consists of three other options, drift trial, single race and time trial. Single races are a 4 car race (instead of 6 like in the console games). The drift trial is a blast and if you are into time trials, there's a little fun there too. The game is supposed to be focus on collecting cars, and there's only 4 manufacturers with 10 cars each per day. At first I thought this was gonna be really annoying, but for me its not. Days pass fairly fast, and you can earn money pretty easy, so you are bound to encounter many cars you'll like to collect at some point or another. In fact, I would say that the lineups are varied enough to have at least 2 cars you would want to buy. I do have o point out that because its not a Career mode, you will not be buying cars for a specific purpose, rather than just having them, since the single player modes doesn't require you to drive a specific car, you'll use whichever car you want (as opposed to previous GT games, where you were looking for cars to compete in specific races). There's another mode for which I couldn't care less, challenge mode, which are mini challenges, blah, blah, blah. Haven't got the opportunity to race any friends yet, but Ill bet its a blast. The game runs smoother than silk. The graphics are splendid for a handheld, in fact, I would say none of the screenshots I've seen makes it justice. There's an in-car cam too, though you don't really see anything inside the car, its rather a black silhouette of the car around you, and while it sounds kinda lame, I think it serves its purpose (remember, this is a handheld game). I think the video game sites that reviewed this game were expecting too much, ITS A HANDHELD, its doing enough by having such a huge lineup and great physics. I wouldn't recommend it for people that relied on the career mode on the past games to have fun. It works wonders for me since all I did in GT4 was look for cars to collect and do time trials (racing against your shadow, gotta love it!). If you don't find any fun in collecting cars, checking the dealerships every day to see what's new, and doing some single races to have money for tomorrows cars, then don't buy it, rent it first, but be aware that you'll be missing on the best racer to ever grace the PSP. Did I mention how much fun the drifting is?
I will keep it short and sweet because many reviews here are very clear about what is included and what is not in the game, so here is my take on GT PSP
I bought GT PSP at launch and i play it almost every day since then. GT fans know Poliphony Digital developer is all about perfection and details. GT on the PSP is true to the GT heritage of bringing top quality. The car's sounds are great, physics are tight, graphics are eye candy on the go. The game's fidelity to its big brothers is so remarkable that i was playing the PSP version one day and later i went to the GT 4 version with the logitech wheel (sweet :), and the driving lines i picked on the PSP game where useful on the PS2 game, something that points to the fidelity of car behavior found on GT PSP.
Awesome game, perfect for on the go gaming (quickies), and if one resist the temptation of comparing it to its big brothers, the game is as close to perfection as it gets. Highly Reccomended
Gran Turismo has been one of my favorite all-time racing game and this version for the psp portal is no exception. Lets get to the reviews. The game has all the tracks from the previous GT versions so there's no worrying about having to race on a few tracks that can get boring after awhile. The graphics is fantastic! Music is ok - good music would definitely increase the fun factor of highspeed racing. The game offers more challenges on the tracks to build up your driving skills and many trophies to win.
The game starts out with a generous 100k in your account to buy your racing car and start racing. There are just about every cars you can think of in GT,however, you are limited to just four kind of "make" vehicles you can choose from depending on the day or number of races you have won. For instance, today on my psp when I go to the dealerships I can choose to buy from Bugatti, Ferrari, Nissan, and Acura, since I race Super Class with the Honda (Acura) NSX LM car, the dealership will change car companies every 2 or 3 wins I completed. And if I don't race much, the dealerships will change after 1 - 3 days. I usually race 5 laps. You don't really know when the next car dealership will come around once it is gone, but it will come. This really shouldn't make it less enjoyable because "real" GT racers need to build the cash from wins, learn how to drive their cars effectively, and eventually you will have every cars you wanted thats in the game. There is no career mode and no fixing-up cars such as engine/springs/coils/exhaust/etc performance upgrade. This doesn't stop the fun factor because the GT for the psp is considered as "on-the-go" where you focus more on the racing and enhancing your skills of driving than worrying about the 5 extra hp you will gain from a spoon exhaust.
The loading time is a discouragement, but thats because the game is jam pack with graphics, driving physics, and numerous tracks. Why is the loading time so slow? Well, if I am correct - the fat psp has only 32MB of ram and the new slim psp has 64mb of ram; this is not nearly enough fast memory for a game like GT. PSP needs atleast 512mb of fast ram and an improved UMB disc drive. The game does provide the option to store GT on your memory stick which cuts down the waiting time to 45% - 55%. Overall, this game is awesome and "real" GT players shouldn't care about anything else than racing and improving on the cars that they race in.
I dont know games from kidney stones but my son likes the game so its great in my book. Great transaction that I lucked into buying for a kid that is a bit of a "sophisticate" when it comes to games and also is quite truthful when relaying opinions on gifts. If he said he liked it, he liked it. Great transaction!
What can i say about this game: it IS what other racing games should try to be like. The graphics are phenominal. There are many orginal Gran Turismo courses that you will find on the Playstation version. There is a wide selection of cars. But, like with everything else though, there are some bads. The tracks can get boring, about every 2-3 days (time on the game), only 4 different dealerships are avilible, and in those 4 dealerships, thery only offer about 12 different cars at a time. You also can't manually adjust the engine components (e.g., turbo, boost, etc.). You can, however, adjust the camber, caster, dampers, spring rate, and ride height. Overall, despite the somewhat repeditivness of the game, it is a definite must have for the PSP.
This is a game that seems not half done, but ment to be played for short stents. Which is a nice feature and the list of cars are vast. But my main beef isn't with the lack of customizing. Its the car list. One question. Why do we have 20 some skylines, but five Corvettes? Over 15 Civics and celicas, but three Mustangs and four Camaros? No Firebirds, and only two Ferraris and two Lamborginis? So out of 750 cars almost half is a different RX-7, Skyline, Civic, Z, NSX, Celica, or Surbaru/Mitshu... Most are the same body but different year. So this is very lame. I like the RX7 and Z cars alot, but really... No one needs the 98 RX7 type A and a RX7 Type R. So this is the suckiest part of the game. If anyone complaines about Forza having less cars, really it dosn't. And the cars in Forza are better. This coming from a guy who owns two cars that are featured in Gran Turismo and none in Forza and I think Forza is better balanced. We'll see what happens with the PS3 version, but now we're stuck with 15 Civics. Isn't a racing game about performance???
great game. no it may not have a career mode but all in all this IS the gran turismo experience we have waited for on the PSP. Online features are great, trading is a well executed idea and racing friends is great as expected. the negative aspects of this game for me were the dealership system requiring you to buy from certain dealerships on certain days/times. this does not detract from the experience the library of cars is well detailed. graphics are what you have come to expect from the series and are among the best on the console. yes there is no damage but for a PSP game the cars and racing sounds and looks fantastic. overall if you are a fan of the series, car freak, or a racing/sim fan this is the best portable racing game out bar none. I strongly recommend this as a PSP essential.
Originally announced as one of the flagship titles of the then yet to be released PSP, Gran Turismo Mobile quickly dropped off of the radar into vaporware territory. Well, imagine everyone's surprise when, at E3 2009, Sony and Polyphony Digital confirmed that Gran Turismo PSP was not only in active development but that it was also going to be released this year. After all this time, you'd think the PSP iteration of the long running and obscenely popular Gran Turismo series would measure up quite nicely with its console predecessors. Regrettably, if you thought that, you'd be mistaken.
While this title boasts a very impressive 800+ car roster and a fairly large selection of tracks, many of which can be driven in reverse, and a realistic handling model lifted from Gran Turismo 5: Prologue, it can't compete with its console brethren due to one very large and disappointing omission. The career mode of Gran Turismo games past is missing in action in Gran Turismo PSP.
In lieu of any kind of career mode, you have the option to run a time trial, single race or drift trial and only the latter two will earn you the valuable credits you'll need to build a vast collection of automobiles, both classic and modern. In addition to this, there are a large number of "Driving Challenges" to test your skills. These challenges are almost identical to the dreaded license tests in Gran Turismo games past, the primary differences being that they (thankfully) aren't mandatory completions in order to enter certain races and reward you with credits for completion in the bronze, silver and gold tiers.
Starting out, you are given 100,000 credits and presented with four of the game's many dealerships from which to buy your first car. Every two in game days, there will be a random selection of four dealers to choose from and none of them will offer you more than ten vehicles to choose from on any given day. There's no option to bypass this system, so if you're looking to buy a particular car from a particular dealer, you have to participate in a couple of events to advance the game forward a couple of days and hope the dice roll in your favor.
This was particularly annoying when I spotted one of the cars I'd been dreaming of (the '09 Corvette ZR1) and tried to buy it, only to realize I didn't have enough credits. I was forced to cope with the frustrating realization that I couldn't possibly earn enough credits before a new selection of dealers and cars appeared the next day. On one hand, this is an interesting way to introduce players to cars they might otherwise have overlooked but to leave everything to the luck of the draw seems asinine.
Before this turns into a giant hate fest, allow me to say that there are a number of things that Gran Turismo PSP does right. The visuals on display here are among the best the PSP has to offer, running at a liquid smooth 60 frames per second, the car models are surprisingly well detailed, given the limitations of the platform. Control wise, everything is completely customizable, which is a great inclusion. Handling physics are another high point, but this is no surprise, as the Gran Turismo series has always delivered fairly realistic physics. This also seems to be the easiest Gran Turismo to get into and it's very easy to pick up and play from the very beginning, especially with the much less strict and inviting Driving Challenges.
With no career mode structure and everything unlocked from the very beginning, there's a prevailing feeling of pointlessness in your actions. With everything unlocked from the start, there's no brass ring to reach for and no sense of accomplishment to be gained. Eventually, the endless grind of racing for credits to buy new cars gets stale and combined with the lack of online multiplayer, the long term appeal is limited quite a bit. Ultimately, Gran Turismo PSP is a good game that's buried underneath a series of poor design decisions. The gameplay, visuals, car roster and track selection are rock solid but without any sort of direction to guide players through the game, I can't imagine this will appeal to any but the most hardcore of Gran Turismo fans.
This game at first I thought was going to be a waste of money. It was a good game though. This game was fun but after a while gets boring. This game is more of a game you play for a hour and thats it. I recommend this game to people who love car racing but beware it gets boring after a while.
I would give this game a max 5-star review in terms of graphics.
Here it is, finally, a PORTABLE racing game SO CLEAN you'd think your PSP was your plain gaming table top console. The graphics quality can be compared to that something in between Gran Turismo 4 and 5. Some white rough lines do pop-up from time to time specially during replay mode; this is probably the effects of the game reloading sector by sector the graphics at play. But at 60FPS frame rate these white lines are the only ones you'd notice as flaw of the game; once you see the cars move realistically during replay mode and game play itself, you know 60FPS results in a silky smooth no chopping appearance.
In the middle of this appreciation rating, I would consider the "sound quality" somewhere in it. Although the sounds/audio are good, Sony could have aimed for "better". But I think this is understandable as we all know that this is a jampacked game with a little less than 1GB of data stored on a minute UMD disk or downloadable from the PS Network. For that though, I think the sound is acceptable because the graphics are astonishing enough to pay for this lacking.
One thing I would find a "better deal" is that if they could have only popped out more "car dealerships" on their menu. When you play the game you will notice that there are only 4 car brands to choose from and that they randomly change brands depending on the number of "days" you have played the game. If I remember it correctly, Ferrari came out so soon at around day 32 and with only 233765 credits on my pocket! The cars sold there were 1000000 and 8000000 respectively... so what gives?
Overall, I would still recommend this game to the die-hard video game racing fan who would love to do racing games anytime anywhere! If you love racing more under "simulation mode" rather than "arcade", then Polyphony's Gran Turismo is for you...
Now if you can only attach a Logitech Steering Wheel and Pedals to your PSP and then your PSP to your TV... if you know what i mean...
Well, what can I say. It's GT 5 on a small screen. The game is as stunning as I have ever seen it. I don't' have any complaints there. The problem I have is big hands and trying to control the game on a PSP my yet be beyond my capabilities. But, I'll leave that for a PSP review. GT 5, I have played since the beginning. With all the cars and tracks a new comer to the game should be able to play for quite a while before even starting to get tired of the game. even on the small screen the cars look real, and the tracks, If you are a race fan the you get to drive tracks you only dreamed you could even get close to. Unbelievable. get it. Play it . Love it.
Ron C.
I got this game knowing what it was, a fun psp sim. racing game. I know theres no career mode and no buying parts but its still a good game if you know how to play it. By that i mean get as many cars as fast as you can and here's how. Go to the test track, it starts at 50,000 for the first race then when you get to level S you get 150,000 for 1st. I was up to 1,500,000 in no time and getting all the cool cars i wanted, and if you check the dealership every 20 to 30mins there are always new brands.
So if you want to get a lot of cars do that then race all the tracks later its much more fun with 20 cars that are all top noch.
Great game. Really fun. wish there was an infrastructure mode, instead of just ad hoc mode. It also lacks a career mode but it is not that disappointing. The variety of courses, cars and difficulty should keep any gamer intrigued for hours of game play.
