My boys absoultely loves this game! Awesome gaming on PSP and you wont be sorry to get this game! =)
This game is fun for a while and has some comical dialog in it. The downside of this game is that the fighting system can get stale after a while. I prefer action based command, then the regular command style of play. No WiFi support. Still this game is fun to play, just not for a very long period of time. Even if you are not an FF fan, you should try it, it is different then most FF games out there. I like how Terra says: "Get away!" and the enemy comes charging after her totally ignoring her request.
I actually pre-ordered the FF Dissidia pack (ie I bought a psp for this game) because as a big FF fan over the years I was very excited about it. I played it non-stop for two weekends but haven't touched it since. It's not that it's a bad game, but the story sucks, there is no adventure in it and you have to play through the same story with different characters over and over again. The monotony drove me crazy! Long story short if you're looking for a novel fighting game this is great. If you're looking for a Final Fantasy style game don't even look at this product.
First off, let me ssy that I have only played the Demo of this game, sorry. Despite that small fact, if the Demo is anything to go off of, and the knowledge I have gained from it at various websites and magazines, then this game is a MUST for any FF fan. But, of course, you already knew that. ^_^
Alright, the fighting is great. From good sized roster of characters (Even if they don't have Seymour from X...), you can select from the main characters and villains from each of the FF titles from 1-10 (with a few exceptions), with two unlockables: one from 11 and one from 12. Each of the characters remains exceptionally true to their fighting style from their respective games (and its kinda funny just how many villains were masters of "black magic"), and even those from the really early games are given fighting styles just as you would expect and love.
The Story sounds a bit cliche', but even so, I find it enjoyable. Two great gods summoning heroe's to fight on the side of good or evil. It would be a big *yawn* if not for the fact that, well, I for one never get tired of such a thing! lol So, all the best fighters from the worlds of Final Fantasy are gathering for a huge fight? ...I'll return after I'm done wetting myself...
Moving on. In game you are able to level up your character an all that jazz, just like you can on several of the games, and you are able to assign different moves to different controls, which are different for every character. And each stage has environmental objects that can be broken, ran up, and even slid on.
Lastly, let me just say that the graphics are top notch. From the CG scenes to just the normal battle graphics its all laid out exceptionally well. And the redone music that is played throughout the game is phenomenal, and really evokes the Final Fantasy mood in you.
It'a a great buy, and one that you'll probably be constantly picking up and playing again for months and months to come.
Thrilling and daring, Dissidia: Final Fantasy offers a new way to experience and enjoy (some of) your favorite Final Fantasy characters! With a well-designed and balanced battle system, an exciting gameplay, and some astonishing difficulty levels (for the times you want it to be difficult), Dissidia is an elite when it comes to portable gaming. Here are my main points:
Concept: Bring together characters from Final Fantasy 1-10 (one from 11 and one from 12 are also unlockable), redesign their sprites into full 3D, and bring them to life with voices, character interaction, and fierce battles. For the Final Fantasy enthusiast, this is awesome! One complaint is that there are only 22 characters. When spread across twelve games... it might have been nice to have some more! It's better than Ehrgeiz, though!
Battle system: The battle system is the shining star of Dissidia. Completely redone, the system focuses on a sort of tug-of-war system called Bravery. Attack and Defense statistics now refer to your Bravery attack and defense, instead of HP (which is still present). The game is played with two attack buttons: one for Bravery Point (or BP) attacks, and one for Health Point (of HP) attacks. HP attacks deal however much Bravery you have, so if you have 5 BP at the moment, you deal 5 HP. If you have 5000 BP, you deal 5000 HP. When your opponents bravery is completely drained passed zero, they go into Break mode, and you get a bravery bonus.
When you hit your opponent with an HP attack, it expends your Bravery -- and you are vulnerable at 0 BP. Luckily, once this happens, you return to your base BP level after a moment (the BP you started with at the beginning of the battle). However, making a successful HP attack, while it won't deal any damage, will return you to Base Bravery, so the game is constantly rewarding you and challenging you to be at risk to strike your opponent with an HP attack. This risk-reward system is prevalent throughout the game, and brings a lot of excitement to a genre that seems to have lost it recently.
Story Mode: The story mode is a high point and a low point. It is fun to see your favorite characters rendered in 3D, voiced, and interacting with each other. While it is enjoyable to see the characters, and remember the personalities of the characters, as many other reviewers have commented, the characters are not the ones we left at the end of their respective games. This may have been on purpose, but with a game completely centered on these twenty characters, it may have been nice for the characters to have made some of their developments from their respective games already, so that, for instance, we don't have to rehash Squall's rebel-rouge side for the second time.
Versus: As always, versus mode gives you a chance to really know how good of a player you are. Unfortunately, versus mode is only ad-hoc, so you must be in proximity to your opponent to play. However, if you are, this makes for a fun and enjoyable add-on to the game. You also can build your characters in some ways during Versus mode, giving you a reward for enjoying yourself with your friends. As with most games, this is sort of the end-game content, and with a battle system like Dissidia's, it's all fun. It would have been nice for infrastructure play, though.
Presentation: Graphically, Dissidia is a powerhouse. Probably the best looking game I have played on the PSP, well above several PS2 games, it brings the characters to life with true-to-vision designs. The battles are outstanding, with great magic effects, good character design, and exciting sequences. Audibly, the game fares great. While the initial offering of background tunes is somewhat poor, in that it simply plays the theme song of your opponent, it does add to some exciting sequences (like when fighting Sephiroth as Cloud for the first time). However, you can expand your set of songs as you continue through the game, and this fleshes out some of the problems. On the SFX end, some are poor, such as some of the losing sounds of the heroes (Onion Knight's is especially annoying). When you're fighting the same opponent over and over again because you're being persistent and refuse to lose against a character that is ten levels stronger than you, these sounds get old. However, during battles, the sound effects are great, and they help bring a sense of immersion to the fights. I would suggest headphones or external speakers, either with nice bass, as the PSP speakers and headphones don't have enough kick for some of the nice bass melodies and SFX (at all).
Camera/Playability: The camera is the WORST part about this game, and it isn't even that bad. On several occasions, the camera can get stuck behind pieces of the level, which is annoying. However, in general, the camera doesn't cause any problems, and it pretty much keeps a good lock on your character and your opponent. One problem I have noticed, and it may just be me or my PSP, is that sometimes I will hit a button, and it will not do anything. This seems to be especially prevalent when switching from a BP attack to an HP attack (which is, of course, the most important part!), and since this seems to be a software-oriented environment, I think it may be how the game registers and dolls out BP attacks. However, these are small problems, and in general don't interfere with the overall playability of the game.
Overall: The risk-reward systems built into the battle system and story modes drive this game. It is fun to play for five minutes, and fun to play for hours on end. Buy this game -- you won't be disappointed!
I love it. While the storyline is a little lacking and less intensively tied in with each individual FF game, Square Enix did a great job of weaving all of these characters' traits and destinies together.
The fighting system is top-notch, especially as you edge your characters towards the higher levels.
Also, the game just keeps on giving me things. There's a ton to unlock and a whole bunch of character customization.
Aaaand....with the release of AdHoc Party on the PS3, online play is possible.
Believe it or not, I bought the Japanese version long time ago when it was released and I finished it. How could I wait this long for the English version. This game is absolutely the best game released from a long time. If you are an RPG/Action fan you will fall in love with this addictive game.
-Music: If you are familiar with the Final Fantasy games you will love the music and see the remix of your favorite songs.
-Gameplay: Easy once your hands know where to go, and the tutorial is very easy and well-done.
Characters: Well designed and the english voices are just great.
-Fun: Warning! This game is addictive, I had the Japanese version and I got the addiction, now I got the English version and my hands can't leave it either.
-Overall: This game is worth every penny and more.
a real masterpiece. especially when you battle Sephiroth. its truly amazing. buy this game. you wont regret it. graphics are amazing.
I bought this game about a month after it came out and I am still playing it months after that. I got every character to level 100, learned the basics of each and every one of them, and unlocked just about everything that could be unlocked. I'm not trying to brag, I'm trying to impress upon you what a wonderful experience this game can be. I'm by no means a hardcore fighting game fan, and I can't think of any other games where I've ever been able to achieve such heights. This one hooked me badly, and I had a great time with it.
The gameplay is super accessible, and after a few crazy afternoons of "what the...!" you'll start to get the hang of it. After that, the intriguing gameplay, great character design, fun story, and tons of eye candy will keep you coming back for more.
Of course, if you're a final fantasy fan, the allure is all that much sweeter. I think it delivers a huge helping of fan service, and you won't be disappointing. You'll be grinning, groaning, and grinning some more at all the right moments.
Just buy it. It's like Cloud on a gold chocobo waving a buster sword as big as weapon X. That's how awesome it is!
This game is amazing! At first I thought it would be just a one on one fighter but I was wrong. It has a such a deep RPG structure to it its scary. You can do all of the same things you would expect in a FF title with managing equipment, abilities, and even summons. You would be surprised how critical it can be in a battle. It's so addicting learning new moves and pummeling your friends with them.
Each fighter is very different and has a variety of playing styles which adds to the replay value a lot. I only knew the characters from FF6 and up, but I definitely grew to like a lot of the old school guys as well.
The levels are really fun to play on,some even having destructible terrain. The graphics of the levels and character models are one of the best on the PSP I have seen. The voices are really good and I thought it was cool how each story mixed into some of the others as well. Its nowhere as deep as the traditional FF game, but fans will enjoy a lot of the little references scattered throughout not just the story but the whole game itself.
I've only beat 4 of the storylines so far and still am25 hrs into it. Its that addicting! DEF 9/10
Dear lord......Ths Game is so addicitng i sill ahve trouble putting it down and i got it the day after it came out. Everything about this game is great, exept one thing.
This is a great game because it includes all of the main final fantasy character, and even throws in a new one. The story: The Goddess of Harmony Cosmos is in a conflict with the God of Discord, Chaos. (Fans will recognize him from FF1.) The deities battle again and again, and Summon 10 warriors apiece to do battle. In the end, the conflict keeps repeating itself (Spoiler) Due to Shinryu, the Wyrm that purifies the world, the Dragon Feared by even the Gods.
Play able Characters:
Warrior of Light: Final Fantasy 1. (he is not a real character, because in FF1, you had classes instead of characters.)
Garland: Final Fantasy 1. The Rouge Knight of Cornelia. (No, he does not say "I Garland, will KNOCK YOU ALL DOWN!" =()
Firion, the weapons master from FF2.
The Emporer : FF2
Onion Knight: FF3
Cloud Of Darkness: FF3 (Too scantily clad for my tastes.)
Cecil the Dark Knight/Paladin FF4
Golbez: FF4
Bartz (Buttz in the Japanese version) FF5
ExDeath: FF5
Terra: FF6
Kefka (some joker person.) FF6
Cloud: FF7 (alternate look = Advent children Clothes!)
Sephiroth: FF7 (How do you have a Bad @$$ game like this w/o Sephiroth?)
Squall FF8 (I started with him)
Ultimitia FF8
Zidane FF9
Kuja FF9
Tidus FF10
Jecht FF10
Shantotto THe Taru Taru Mage from FF11
Gabranth the Judge from FF12.
Non Playable characters:
Cosmos (Does not battle)
Chaos (TOO POWERFUL!!!!!!!!!!)
The only Gripes i have with this game is that there were no Exclusive characters, Warrior of Light isn't real, and victory can be arbitrary. For example: Your level 1 fighting a level 100 boss. you get killed almost every thime, but sometimes you get lucky and your summon propells you to victory (or vice versa)
An absolut MUST for all final fantasy fans.
I have been playing this game nonstop since I got it on the midnight launch, it's HIGHLY addictive! The farther along you get in the game the more difficult it gets which get frustrating but the drive to max out your favorite fighters with unlockables that unlock with progression keeps you going back for more, more beatings from certain fighters!
The balance in fighters for me, I dont know about others, seem unfair at times, it seems no matter how much effort into getting new items im just never as strong as CPU controlled warrior type fighters, not to mention the long range sometimes coward type spellcaster type fighters, The Emperor will quickly become the most hated character in Final Fantasy history for some if he already isn't with Kuja following in a close second! But it wouldn't be a Final Fantasy title if getting the confidence sucked right out of you wasn't there!
The controls are symple to learn but difficult to master as the opponents you fight get stronger, which leads to what feels like an interface issue that gets somewhat frustrating as you fight the higher level opponents, but maybe thats me trying to make myself feel better for the beatings I get sometimes!
Every fighter comes with a nice selection of Special Moves from their respected games, though there will be favorites moves that you will go to over and over again, while others collect dust, trying to master all the moves of your favorite fighter, mine being Cloud, may seem like an impossible task but it never feels that way, despite some saying it feels your forced to level your character up, there wouldn't be an issue if you were really a fan of RPGs and Final Fantasy games because it gives the same feeling of control over your fighters developement, while the only way this would feel time constraining is if your true passion is traditional pick up and brawl fighters.
The music of the game combines the best and most recognizable music from the Final Fantasy series and goes perfect with the game. The strory can be dry and a little heavy with the pro friendship theme at times, but anyone who has enjoyed an Anime or RPGs before should be used to this by now, but it, in my opinion, has given it's combatants the best reason to fight, for both Cosmos and Chaos warriors, any fighter I have ever played has provided before.
With a massive amount of unlockables and features, it's clear that alot of time and dedication went into not only showing respect to the franchise and it's 20 year legacy, but really letting the fans know how grateful of our support Square Enix is, and giving us something to love and enjoy, and not just cashing in on the Final Fantasy name. This game isn't perfect but it's so close to being so, it would be the biggest mistake you'll ever make not buying it!
4.5 out of 5
I bought this game from a gamestop when it first came out for the full $39.99 (plus tax) I didn't play it right away for whatever reason, but I got back to it and just finished the game (at least through the regular Chaos fight, to say nothing of the additional extra stories that open after that)
I debated with myself for a few minutes how many stars to give this game, at it's worst I felt like it deserved 2 stars, for most people maybe 3 stars. I put up 4 stars here because most people who buy this game are probably fans of the series and for them I say 4 stars, some people pointed out this game is straight fan service type stuff, which is not inaccurate. Afterall, there is one cutscene where a certain character is dual wielding a buster sword and a gunblade for a brief time.
On to the merits of the game itself. One of the first things people will notice when they turn this game on is that the graphics are quite nice for a psp game (as they should be) So it gets a plus there. Then when you start playing the story it does not take long to figure out that all the story scenes in the game (using the ingame engine with full voiceovers) are cringe worthy. The premise of the story itself is paper thin to begin with, but I'll give the game makers a small pass on that one being that they pretty much had to come up with a rediculous story in order to get all the good guys and bad guys from all the games together in one place. What they don't get a pass on is the terrible, terrible script, and cheesy voiceovers for many of the characters.
Anyway, this is, first and foremost, a fighting game. So how is the fighting? A bit of a mixed bag really. The mechanics are mostly solid (the "chase" parts are questionable) and all of the different characters have their own unique moves and fighting styles. One thing that gets in the way of all this action at times, as I've read in proffesional reviews of this game is that on certain levels (namely closed in levels) The camera is incapable of giving you a view of what the hell is going on. The worst example of this would be the Emperor's level. The good news is that most of the levels are relatively wide open with a few minor exceptions.
My biggest complaint about the fighting itself is character levels. Despite this being a fighting game your character will level up through battles, which seems like a nice way to keep people playing. But the level of you in relation to your opponent has a huge impact on the fight. If you are a higher level you will stomp him like a bug. If you are signifigantly lower level then you might as well just flee the battle after you get stomped. Few things make me want to hurl my psp at a wall more than trying to beat a higher level opponent in this game.
So after the story and fighting, what else does this game have to offer? Quite a bit actually. This game features a ton of extras which, unfortunately have to be "unlocked" through playing the game for hours and hours on end. I have never been a big fan of have to unlock things in a single player game. I dropped $40 for this psp game and to me that should "earn" me all the extras up front.
Regardless of my opinion on unlockables, this game is chock full of them, from all the bosses to music from the orignal games to extra playable levels there is enough to keep you busy till rapture if you want to see it all.
This game also features and ad-hoc multiplayer versus mode that I have not had the opportunity to experience, being that both people need to own the game and I don't know anyone who plays this stuff. I suspect it is just like the single player but against a real person lol.
A couple other things to touch on before I rap this review up. Like a regular rpg you get to equip your character with items. It's a rather unsatisfying process though. The items don't change you characters appearance and they have an impact on gameplay but there isn't a lot to choose from, mediocre at best. The accessories often do not adequately explain what the hell it is that they do.
I just looked at the game manual and it is full color and well done, for what it's worth.
Also, because of the nature of this game featuring the villains from the games and some minor (very minor actually) stories, there are some minor spoilers here and there if you haven't played the game in question before you play this game.
In summary. The fun factor is much higher if you are a serious fan of this series, otherwise it may leave you feeling somewhat unsatisfied.
I don't want the title to be my excuse for not writing anything substantial in this review. However, my weak description skills don't allow me to justly praise this game to the extent this game deserves.
The best 40 bucks of money I've spent in years.
I have owned this game since it came out, have played more than
100 hours already, and I must say, this game is H U G E,
believe it, ENORMOUS.
First the good things:
This is a Final Fantasy fan dream come true, the main characters
from the first 10 games vs the villains of the same games, and 2
bonus characters. That's 22 chars, and everyone plays different to
each other. From Cloud's crushing attacks to Kefka's trickery magic,
to Exdeath's counterstrike style to Zidane's aerial play you'll have
completely different experiences playing each character.
The presentation of the game is flawless, maybe the best graphics the
psp can show. The music is also gorgeous, with originals and
reinterpretations of classical final fantasy themes. The action is
silk smooth, there is no slowdown in single player, and some very
minor in multiplayer when the stage gets filled with debris, ex-force
sparks, and multiple magical effects, but it's very minor and doesn't
get in the way.
The play style is a lot of fun, at first you'll find it odd, and
your characters will lack movement, speed, and maneuvers, but later
with good leveled characters, the battles will start to look a lot
like advent children's battles, especially the last one (won't spoil
the movie to you). Battles can be truly spectacular, with both
characters running, flying, jumping, clashing swords, destructing
the scenery in the process with missing blows and/or by crashing
the opponent in the stage.
You also can endlessly customize your characters, the quantity of
equipment, accessories, summons is well into the hundreds, maybe thousands
of items.(However, the equipment doesn't change your characters look)
First you'll want just a better sword for your Warrior of Ligth,
then you'll want a Champion Belt accesory to deal 25% more damage,
later you'll want the Adamant Chains armor set, then you'll realize
that you can mix and match booster items for different effects in
different circumstances. Luckily you have 3 profiles per characters,
each with its own set of abilities, equipment, accesories and summons.
Also, the more you play, the more the game keeps giving. You get
rewards for playing in your special day, (that you preset at the
beginning), for playing several days straight, for accomplish several
small feats while playing ( ex: finish an opponent 30 times with Ex-Burst),
he, even get a reward for NOT playing several days. You get items, icons,
reward multipliers, etc.
Multiplayer is also a lot of fun, you create a card to represent you,
and exchange it thru wi-fi. When you get another player's card, you
can battle online ad-hoc in a lobby, and after that, you get a ghost
of the other player's character that you can battle in an offline lobby,
with the chance to get some of the ghost's equipment and accesories.
Also in multiplayer you can get some of the most powerful equipment in
online battles,equipment that you canno't get in any other place,
in the form of artifacts. This are pieces of equipment that you name,
and are travel from player to player, keeping tabs of the history of
the travels. Some of these artifacts are uber-powerful so if you want
the best for your characters you'll want to play online.
The game have several modes, story mode, quick battle, duel coliseum,
(where you figth for items), arcade mode where you play with preset
characters, musem with theater, where you can see your battle replays,
edit them, (change camera angles, skip sections, remove bars)
and export them to video files for showing off., voice and music players,
icon library (to attach to your friend card in multiplayer), profiles
of the characters, summons, extra details of the story, view the in-game
cinematics, etc.
You'll get a lot in this package, I cannot see how they fit all this stuff
in such a small package (the UMD is NOT full).
Now for the bad:
This game is awesome, but there are two main flaws that keep it from being
perfect.
First: The Story sucks, badly. The story is very simple, good vs bad, and
save the world. Very straightforward, no plot twists, no surprises, no
nothing. All the characters personalities reflect the one they had at
the beginning of their respective games, some are doubting, some scared,
some irresolute, and they show very little character development. Very
different of what you would expect from a Final Fantasy story. It get's
a little better when you get close to the end, but it never really takes
off. And oh-god, some of the dialog is c-h-e-e-s-y, with take me to the
other flaw.
The voice acting.
Characters that have previously spoken in other games keep their original
voices from the english dub, but some of the character get AWFUL voice
acting, terrible, truly terrible voice acting. There are some nice
exceptions, but in general the voice acting is abysmal. You get used to
it after a while, but an option to switch to japanese audio track would
have been greatly welcomed. (Note: I think that in a next version of the
game, there will be an option for japanese audio track, but I cannot confirm
this).
This flaws may sound drastic, but they don't demerit the great game that
Dissidia is, mainly because they both relate to the story mode, and this
game has far more than that, especially in multiplayer. It's a great game,
it's a lot of fun to play, and it will keep you hooked for a long time
with it's stream of reward. I have already poured more thatn a hundred hours
on it, and just when I thougth that I had almost everything the game keeps
surprising me with more. I have friends that have also bought it,and with all
multiplayer stuff, I think I can easily get some other 50 hours more of the
game.
If you like fighting games, rpg games or collecting games, get this one,
you'll be glad you did.
