Gamespot's 02/17/09 Air Conflicts Hands-On article states, "Graphically, Air Conflicts holds up decently. The plane models are consistently nice, and some of the explosions in the game, particularly those of damaged planes crashing to the ground, are well done."
PSXExtreme's 02/17/09 Air Conflicts: Aces of World War II Preview states, "Air Conflicts: Aces of World War II should fly onto store shelves in less than a month, and for PSP owners, it could be one of the first top-notch titles of the year."
This game is one of the best WWII flying games I have ever played! I would recomend it to anyone!
As stated earlier the load times are obsenely long, and in my opinion the text is unusally small even for a PSP. But to have a portable WWII flying game its almost worth it! The graphics are as good as you'll get for a PSP. I would have liked for a little more freedom of motion when it came to flight (i.e. barrel rolls, loops, etc) but all in all the controls were easily learned. I would reccomend picking up second hand but if a WWII flight simulator that is an arcade style of non stop repetive play is what your looking for then go for it!
Overall the game is nicely done. I would have given it 5 stars however there are a few things that do bother me about the game.
The load times are very long.
The mission briefing and follow up briefing after a mission are very hard to read. The print is so small. For us older gamers it makes it harder to read. I like to enjoy all aspects of a game and that includes how well I done and the mission briefing. Next time increase the letters just a bit.
Despite all the bashings this game has taken i actually thought it was a pretty good game with some pretty good graphics on the psp.
A little repititious, no full controls, i went thru the missions quickly then sold it. Ace combat gives more extended gameplay-gamelife. I hope thier are more flying sim types games in the works for psp.
Air Conflicts: Aces of WWII is almost fun but has some fatal flaws that just make it annoying. First the nit-picky stuff: the writing is too small and the music is silly. The load times are excessive given the ordinary graphics, lack of video embeds, or interactive game teammates.
Now the serious flaws: on most boards there is no option to go back and replay that mission. Once you die or lose the mission, that's it, and the game moves you on to the next board without a chance to better yourself, your score, or to just play it again. This is explained in the manual as the war moving on or something, but this ruins gameplay. A few missions allow you to take off, but on most boards you just spawn near the fight then the game just ends when you complete the mission, without the opportunity to land back at base. Also, many of the boards are useless flying-through-waypoints missions, which is fine for an initial practice board, but not for several missions in a campaign. Finally, I understand this is not a flight simulator, but the pitch control is not nearly sufficient to dive steep enough to engage targets in a dive bomber or strafing profile, nor climb to attack enemy aircraft from below.
Overall, once you get through the aggravating load times, disable the music, and ignore the very arcade-ish play, it is kind of fun to "fly" in and against the different types of historic planes from both sides of the conflict and shoot them down. This novelty wears off quickly, however.
There are only a few games of this genre for the psp. While the Snoopy flying game is more fun to play, I do like flying all of the WWII planes. Even the experimental ones are represented. All in all, the game is worth a few hours of my time.
