Compare Prices: $54.98 from 1 store

tons of guns and alot of fun, but if u can play o-op, it makes ur experience much better

  • from Amazon

Quite literally this game has everything I could want in it. It combines the RPG elements of Diablo with the shooting aspects of any FPS like any good shooter. When I first bought it, I was a bit worried about what to expect from this game but the second the intro started playing and I got a taste of what would follow I knew I would be hooked. The first day I played I played for almost 6 hours straight.

Some people think the thousands of guns is just a gimmick to cover up a terrible game, but in reality it only adds more depth to an already excellent game. The multiplayer only adds more fun to this game. Even without 4 players, just being able to play 2 splitscreen is a blast. Plus when there are more people playing with you, better guns and equipment are earned from the harder enemies which spawn in co-op.

If anything about this game even sounds remotely fun to you at least check it out at a friends house or something. A word of warning though, if you are not interested in the description, stay away unless you have tried it out first.

  • from Amazon

Fantastic looking game.

This game is a arcade style grinder. Gauntlet with guns. Lots and lots of guns, with lots and lots of tiny little stat increases. Here's an automatic pistol that does 9 damage and fires 7.2 shots with an accuracy of 78% and here's another one that does 8 damage, but fires 9 shots and has an accuracy of 73%....

This is (literally) a sandbox FPS, barely an adventure game; the missions are pretty pointless.. get this, get that, face wave after wave of Skags (fast, annoying little armored headed dog things). Lots and lots of skags. Matter of fact, at level 15, I'm pretty sick of shooting skags.

The single player game isn't bad, it just lacks oomph. Spice. Something. With a visual design this nice, I wanted character and place detail.. but there isn't much. It's no so much poorly written as just not written. Get this, get that. Shoot skags. Find another chest of guns. Repeat, join online game, do the same with 4 people.

Press the square key endlessly to pick things up.

I advise renting this one. It's fun, but it's repetitive. Online..? Hey, good party game. Alone? Not so much.

  • from Amazon

I will update my review once I actually play the game... but I just got it and wasn't really too happy with the packaging.

It was not sealed. Did anyone else's come like that, too? It was shrink wrapped, but there were no stickers sealing the box on the side, top and bottom like normal.

  • from Amazon

Being that I like RPG games and FPS games, I looked forward to this game for quite a while before it came out. I have been playing it with my wife who does like FPS, but not as much as I do. The game is basically roaming around a planet that is pretty much inhabited by nasty creatures and bandits. The creatures are kind of fun, but it would be more fun if there were a couple of more kinds. They get bigger and badder as the game goes on but, overall they are the same, and once you figure out how to really kick their butts it is rinse and repeat time.

The number of guns which everyone seems to think is the best part of the game is cool. If you think Champions of Norrath, or Baulders Gate Dark Alliance from the PS era for weapon/armor drop, you would have it about right. But the fact that there are tons of guns which are mostly the same with just a little different stats makes it hard to decide which is better. You almost have to equip it and shoot it a few times to decide if you like the gun or not. Which is ok, but it takes a lot of time because you pick up a lot of guns, and most of them are worthless.

Overall the story is pretty limited, you kind of find stuff out if you do the side missions, but the main story arc is really light in explanation. Either way it is fun, and though I haven't gotten to the end, I can pretty much figure out what is going to happen. But the story is not a huge thing for this game. If that is what you are looking for in a game, other games are probably much better (Resistance fall of Man comes to mind).

The RPG elements come in that you get EXP for every kill which when you raise level you get points to distribute in skills. Also you get more health, which is needed to get through the later parts of the game. The skills are pretty limited, and I wish there were more to choose from. It is very much like Champions of Norrath like I mentioned above where you put points into skills and it effects helped you fight better. It is pretty much the same with Borderlands, and the skills work, but personally I would have liked more, or perhaps a different way of leveling up.

I have really enjoyed this game, and if you are one that likes FPS games, it is probably worth it. Also there are some new missions and stuff that have been added on with the downloadable content in the Playstation store. There was one released back in November, and there will be another early next year. I am looking forward to the next game already hoping that they fix the fact that there is not enough variety in opponents, and different skills.

  • from Amazon

Okay so I've been hearing a lot about how great this game is, and that it could end up with game of the year. Not even close. It's good and all that but it ain't great. There are a few things that keep it from being anywhere near game of the year. It's fun and I did enjoy myself but game of the year?? Come on. Not even close. Killzone 2 and Uncharted 2 beat it up on side and down the other.

The game does do a fairly good job of mixing the FPS and RPG aspects together. It is a very cool concept, but it's not quite perfect. Until you level up a bit killing anything is a total pain. And even once you start leveling up, it can still be a bit of a pain to kill anything. Mostly your just emptying your guns clip over and over again. And that's on one enemy.

The 87 bazillion guns. Well there's a lot, kinda. It's really just a bunch of variations of the same 7 weapons. Revolver's that shoot rockets and SMG's that set enemies on fire, that sorta thing. And sometimes you can find yourself very frustrated with some of them. For example I had a rocket launcher, that did electric shock damage at 853 damage points, and I have to shoot a guy in amour 15 times with it for him to die? That's some damn good amour. It just feels a little unbalanced. Like your just looking for the weapon that takes the least amount of bullets to get the job done. Problem is that as you get better guns and level up, the enemies just get harder along with you. It starts to feel easier to get a kill, but at the end of the day it can still be an overwhelming amount of work to kill something. And I don't know about you, but when I shoot something point blank in the face with a rocket launcher and it almost kills me and they are still standing it tends to bug me. I don't care how good their shields are it's a rocket launcher to the face. Your dead. And I'm not talking about enemies that are the size of tall buildings I'm talking about dudes the same size as you with body armor. But still a ROCKET LAUNCHER TO THE FACE!!! and they ain't dead or even about to die? And I am?? Balance.

And one of my biggest complaints is about one of the smallest things. A first person shooter pretty much always has one basic item, a flashlight. It's there in pretty much every FPS, except this one. There is no flashlight, and in some places not ambient light. And your gonna be trekking thru some dark spaces. And your gonna need/want a flashlight. But it ain't there. And it's annoying.

The in game day and night cycle got annoying really quickly as well. With no flashlight sometimes the night cycle felt like it lasted forever and the day felt entirely too short. This is also a problem during the day as you will be entering some very heavily shaded areas during the day. Very large objects casting some very imposing shadows thru some dark passageways. A simple flashlight to find my way could have saved me from noticing a few things like how much I hated how quickly it went from night to day. Or how much I hated the system they devolved for picking things up off the ground.

I would have preferred if I could have just walked over the top of items to pick them up but I adapted to the system of having to get right on top of them and aim almost directly at them, and then push a button to pick them up. But In the burning daylight it got hard to see my loot scattered on the ground. Nighttime was better for this because at least you could see the glowing light that came off the items. Also the system will allow you to pick up every thing off the ground at once, but if your not very careful you could end up equipping all the weapons in that spot as well. Which sucks if everything on the ground is nowhere near as good as what you have in your hand, and there are enemies chasing after you and you really just wanted the ammo in that spot.

Also the waypoint marker during the scavenger hunts is just a general area kinda idea of where to look for the items needed to complete the quest. Yeah okay that would be okay but sometimes the waypoint and the actual location are so far apart from each other that it's madding. I'm the type of guy who doesn't mind looking for a hidden item, but if it takes more then 10 or 15 minutes to find it I'm bored. I had a couple of items that took me so long to find that all the enemies that I had to kill to gain access to that spot re-spawned, and I have to go thru killing them all over again so that I could get back to looking for the damn piece. Very frustrating at times. Especially on the higher levels when some enemies are really tough.

Also I would have liked for more vehicles. There's just the one car and it's really not that cool. Also I hated the driving controls. You use the left stick for the gas and reverse and the right stick for steering. It took me forever to get used to. They could have mapped the gas and reverse to the buttons no problem and it would have saved a lot of the driving experience for me. And you are gonna spend a whole very lot of time driving that one car around. I mean a lot of time. The areas are huge. And walking them on foot gives you ample opportunity to level up thru combat as there are more enemies then you can count. It gets old quick. Especially when enemies re-spawn at a phenomenal rate. If you kill everybody in an area on your way to a mission point, they have all re-spawned on your way back. It gets a tad tedious. Unless you have the car and you can travel from point A to point B a lot faster. Speaking of Traveling. The game does have a fast travel feature. A great RPG element. However it takes way too long to unlock it and get to using it. And even then you have to find specific locations to do it from, you can't just do it from the pause menu. Which gets old quick when there is no car available and the nearest location for fast travel is a very long walk.

The characters and how you interact with them is also kinda lame. They don't really talk too much. You walk up to them, and they deliver one of a few canned lines and you push a button to interact with them. Fine but my least favorite aspect of RPG's. It makes the person I'm looking at on screen very one dimensional. Also the lines that each character has, get very repetitive very quickly. Things you thought were clever or funny or even witty the first couple of times you heard them, can grind on your nerves the 8000th time you hear it. The claptrap robot calling out "Check me out, I'm dancing! I'm dancing!" all the time can get obnoxious quickly. I tried to shoot him several times but it's just a waist of bullets.

And the final boss battle is kinda lame. The fight up to it was brutal and fun but the final fight itself was a bit weak. Just hide behind a rock and shoot it's tentacles over and over and over and over and over.......

And last but not least the gag at the end of the credits?? WTF?? It leads you to believe you have one last enemy to deal with and you really really want to kill this thing by this time and it's not there. At all.

So why did I play a game that had all these problems until the very end? Well despite all these things it is a fun game. I would have rated it a four star game, but honestly all the hype over it keeps me from doing so. If this thing is in game of the year territory then we have all let our standards drop. Not saying it isn't fun or totally worth playing thru it is. It's different and does a lot of things right. I wrote this review because I don't really hear too many people talking about what it got wrong. The things I hope they fix for the sequel.

Now that being said I must also admit that I have never and probably never will played online with other people. I am a single player gamer. I only play multiplayer with people who are actually in my living room. Just not my thing. But then again I also don't own a cell phone either. So if your an online player you may find something here that you really like. But I wouldn't know.

  • from Amazon

First let me say that I have not finished the game yet. My character is at lv 18 and Im on my way to the second gang leader(forget his name). Nor have I played multipalyer yet. This is an in-progress review of the single player aspect of Borderlands.

First off, lets get the graphics out of the way. I have never been a fan of Cel-Shaded graphics. But this game pulls it off nicely. I dont even notice the cell-shading. Now I am currently playing the game on a standard Def tv so I can't comment on the HD quality but the game looks good on standard, so I can only imagine what it looks like in HD.

The gamepaly is not bad. Not too hard and not too easy. So far the only repetative part I have seen is in the killing of the skaggs (dog packs) that litter Pandora like a plague. They're everywhere adn you will kill alot. FPS aspect seems to work well when compared to other FPS games. I have noticed an inconsistancy with killing certain enemies. For example, a lv 14 bruiser sometimes seems to take ALOT more shots to put down than a lv 13 bruiser, and at other times not. And I either use the same weapon or one with better stats. I would have like to have seen a cover system similar to Rainbow 6 Vegas but that's just a personal want.

I don't like the inventory set-up. You start off with a small number of inventory slots, which makes picking up and selling loot a chore and pain. For example, I chose the Hunter and started with 12 slots. I'll pick up roughly 5 to 6 health packs and I have 2 to 3 different grenade attachments which leaves me with only 3-4 empty slots for any items I come across during my travels be they weapons, shields, or other grenade enhancements. Now there usually is a vending machine near the opening to the area you're in (vending machines are your stores in the game) but by the time you hot-foot it back to the machine to sale your unwanted loot and pick up some more ammo, there is a good chance that everything you already killed (bandits and those lovely dog creatures) has already re-spawned which means that in order to get back to the spot you left off at (which probably as more loot that you want to pick up now that you have free space) you have to fight your way through another mob, who might drop even more loot that you will want to keep or sale. There are items that increase your inventory size but so far I only came across one and it was a quest reward.

Speaking of quests. So far I've done every quest I've come across minus two (one of which I think might be broken) and I dont have any real problem with them so far. Each quest has a lv designation to let you know how difficult or easy it will be compared to your lv. My only grips is some quests dont appear until after you passed the lv designation. For example I went to the quest board and found a quest that rewarded me with a sniper rifle, (the Hunters main gun type) with a lv 12 desig. I'm thinking sweet, upgrade time. But by the time I got the quest I was lv 14, and hit 15 by the time I completed the quest. The rifle ended up being inferior to the one I currently had. So there was no real point in doing the quest and I felt like I waisted my time.

On to the weapons. You start out with 2 slots for weapons (you unlock a third slot at lv 10, and a fourth at an undetermined lv) a slot for your shield, a slot for your grenades and another slot that I have no idea what goes there. Each class has two weapon proficiencies. So there are two of your weapon slots. Everytime you use one of those weapons your skill increases for that weapon which shows as a bar on your character sheet. Now on that character sheet it shows not only the 2 weapons that your class is profecient with but every type of weapon in the game from shotguns to rocket launchers. Well once I unlocked my third weapon inventory slot I figued I would equip an assault rifle for some extra firepower (which you can do, you can use any type of weapon you pick up). But after some use I went to check how far my skill bar for that weapon type had improved only to find that it didn't move an inch. So I ask, what's the point of having 4 weapon slots if you can only advance with 2 weapon types? I dont want to have 2 sniper rifles and two pistols (of which there are two subtypes-revolver and repeater).

Haven't seen enough of the main quest to comment on the quality of the story line but I will say the opening sequence is awesome.

Im not sure if it will be worth a second playthrough with a different class as far as single play goes, cause I dont know if the quests will change and Im not sure I want to do the same quests over again. All in all though from what I've played the game isn't bad. Might not be game of the year material but it's fun to play. If I could I would give the game a 3.5. Who knows, once I beat the game I may change my rating.

  • from Amazon

I bought borderlands thinking it would be a new and different experience. Well, it has certainly been an experience -- to forget. The repetitive missions and enemies are anything but fun, IMO. Expect a lot of "go here and get this", "go here and kill this", and even more respawns of Skags previously killed. Skags are annoying dog packs all over the place, and I mean everywhere. If you clear out a den, they will be back the next time you are passing through, which is often, because there is a lot of backtracking. This really becomes annoying when all you want to do is turn in your mission, collect the reward, and get the next mission, but no, first you have to fight these mindless dogs you just killed mere minutes ago.

As for the weapons, so far it feels like a gimmick to sell the game. Even the weapons are repetitive and uninteresting to play with in the first stages. You'll pick up minor improvements to the guns you start out with, but nothing to get excited about. Perhaps the guns gets better, perhaps they should have had enemies drop better guns earlier. Frankly, I've lost interest in the game and don't care what other weapons are out there in the later stages.

  • from Amazon

This is a great game for co-op play. It may be the best yet on PS3!

I don't think it is as good for single-player. There isn't a strong story, and in fact some of the supposed story elements are a bit weak--the random ghost person that pops up occasionally to give plot hints is cheesy and in fact makes me believe that a lot of the plot was tacked on later.

But no problem! This game was obviously designed from the ground up to be a multiplayer experience. The usability is very good--it was easy to set up local multiplayer, and they obviously put a lot of thought into how multiple people would participate at once with minimal friction.

As others have noted, the graphic style is great. You'll enjoy just looking around the environments. I thought the sound and background music was also great and had a good atmosphere.

I'm not as sold on the "bazillion guns." At times comparing all the stats gets to be tedious. But that also isn't a big deal--you can just sell most of what you find immediately and upgrade occasionally.

The real strength of the game? Once you and a buddy agree on a mission, it is fun to move around the maps and coordinate tactics. Contrary to what other reviewers have said, I thought there was a good mix of enemies and AI. You will always be changing strategies and treading carefully.

So if you're looking for a fun title for people to sit together and have fun, this is it. You're quickly up and running in a great environment.

  • from Amazon

With all the comparisons to Fallout 3, I expected a lot. It didn't come close. Even after adjusting my ideas of what to expect, it still wasn't all that great.

First the good. As advertised, there really is bazillions of guns. The vehicles are nice and there is a little combat with them, but they're really just meant to get from A to B faster. It is a good length game and the multiplayer is where the game shines. And the little robots are really enjoyable to listen to and watch, as are the hockey mask attackers. And the RPG-like customization works well for this FPS.

Now the bad. I hope you like the desolate wasteland, because that's what you're going to see. The entire. Freaking. Game. There is a moment toward the end it changes, but seeing the same landscape, regardless what area you're in, gets mindnumbing. The story is as shallow as a kiddie pool. When there is a lot of action going on, the screen gets glitchy. The bosses will kill you quick, regardless of your arsenal unless you know the tactic to beat them. And when I say "them" I mean that the same tactic is used for pretty much all of them.

All in all, it's not a bad game, and if you can get it for cheap or wait until the price drops, it'll be worth it. But unless youre a huge fan of online multiplayer, spend the $60 on something else.

  • from Amazon

This game has guns and you get to shoot them at things! and when you shoot them at things, the things die and you get experience points!!! i like getting experience points, and you should too! because, getting experience points makes me feel good inside. but that's not all! there are more guns you can get in this game and you get to shoot those guns at things too! and you know what happens? YOU GET MORE EXPERIENCE POINTS!!! i like the people that made this game. it is the most original and the most goodest game i have ever played!!! tell your friends to buy this game so they can shoot stuff with guns too!!! (my puppy's name is poodles.)

  • from Amazon

I purchased this game for my birthday and when I started it, it seemed to be pretty cool, but then when I got into the gameplay, I wasn't really impressed. The graphics are cool, the story is kinda cool, but the gameplay is just annoying. When you try to kill someone it takes FOREVER. Meanwhile, 2 bullets hit you, and you're down. Then you have to respawn a little bit away from where you died. This will happen 3-5 times before the guys are actually dead and on the ground. This game requires a crapload of patience. It's not about skill because a dead on aim and fire will still take forever to kill the guy.

I put it up for sale and in 2 days someone bought it. Rethink your purchase and get Uncharted 2 instead. If you want, rent it. But don't buy it, it's not worth it.

~ The Shattered Raven ~

  • from Amazon

Most everyone else has described why this game is good already. Tons of weapons, cool cel-shaded graphics that don't look awful, hilarious dialogue, etc. I'd like to focus on the best part of the game, in my opinion. That would be the multiplayer. Co-op games are the pinnacle of gaming to me. I love nothing more than exploring a vast world with a group of friends. Borderlands does this very well. There are no level restrictions on which characters can party up, though it cautions you to stay close to each other so that the quests aren't impossible. You can make a new character without sacrificing the old one, and can use characters made in single player with friends and vice versa. The HUD works very well, always keeping players apprised of their teammates whereabouts. Money picked up by either player is fully credited to both, avoiding the oft-maligned poverty that some people experience in other multiplayer games. Mainly, this game offers full co-op locally via split-screen. This is something that is sorely missing in many of today's games. This alone is why you need to get Borderlands. Sure, it's great for all the reasons that I, and others, have posted. However, a game that is fun and lets you sit down with a friend to fully enjoy the story is rare. If you have a roommate/friend who is always at your place, pick this up right away. You won't regret it.

  • from Amazon

DRMs[1] embedded on this game kept people who legally bought the video game "Borderlands" from playing it[2]. I personally avoid buying software nor hardware with DRM.

[...]

[2] DRM kept people who legally bought the video game "Borderlands" from playing

  • from Amazon

But I really don't think it is asking too much for a $60 game to actually be playable and without defects out of the box. No one should have to go online 2 weeks after a purchase to download a "patch" just so the game they spent hard earned money on can be played. Seriously disappointed with this. So disappointed I returned my copy to the store. Hopefully there are more non-defective games being released than defective ones. But lesson learned.

  • from Amazon
| | 1 | 2 | 3 | 4 | 5