"The game disk came as specified. It was not scratch and the game works fine."
"This is a pretty good game but i bought it mainly to soft mod my xbox."
I have been reading a lot of reviews from people who have not played this game yet. They are already giving it outstanding reviews based only on still images or short previews.
Those samplings do not do this game justice. It is all that you think it is going to be and more! Nothing short of outstanding!
Everything from the atmosphere to the basics of the game play are phenomenal. The visual and auditory definition are a great testament to what the XBox is capable of. The detail in 5.1 Surround blew me away!
I'm sorry to say this to all the PS2 zealots out there. Solid Snake has been knocked off the pedestal by Sam Fisher, the hero of Splinter Cell. You, the player, control Sam Fisher.He is a member of the SAS and was sent in by Third Echelon to descover the whereabouts of Agents Blaustein and Madison. Only to descover new things. There are many plot twists to keep you entertained.
The best part about this game is the graphics. The night-vision builds huge amounts of tension and the thermal effects are breathtaking. Although these are good, the best and most important part of Splinter cell is the shadows. They are needed to hide in so that enemies aren't aware of your presence. You can shoot out lights so that you can hide bodies. They also look fantastic. Never has a shadow been cast so well in a videogame.
The movement of Sam is very straight forward. He can sprint,walk and sneak. However, guards can be alerted of Sam's presence by the sounds that he makes. One of the small things that Sam does is called the split jump. He can do this to get above enemies in narrow corridors only for them to helplessly walk under him. You can then release San from the corridor to land on the guard.
The clever use of gadgetry in Splinter Cell is another key factor. There are lots of gadgets but i'll just mention my favourite. It is called the Diversion Cam and can be fired to any surface by using his F2000. You can then make a noise to alert nearby foes. They will look at the camera and at that point you let out some gas which incapacitate them.
This is just a small part of Splinter Cell. There are many things in the final game that i couldn't mention because on some puzzles you need them. However good a game is there is always one problem. With Halo it was too hard (Legendary) and with Splinter Cell you need a lot of patience. Because of this the game can become a bit linear. Apart from that it is the third best game on Xbox. After Halo, Unreal Championship respectively.
This is a great game for people who want a challenge.
The only problem is it doesn't have a multiplayer.
"The game disk came as specified. It was not scratch and the game works fine."
"This is a pretty good game but i bought it mainly to soft mod my xbox."
