"Its great, 5 games in one, great fps, graphics, soud, fast worlds loading,and just half life theme......"
"Save feature is a little funky. It auto saves twice, and you can also have files of your own."
Whether PC, Xbox360, or PS3, this game is a must buy. Half life 2 is perhaps one of the finest examples of pure gaming joy that you will find these days.
I should mention up front that I'm a PC gamer, and that while there are some here that might hold that against me (you console folks can be brutal) I'm going to give as honest a review of the Orange Box games as I can. Given that Valve's release coincided with some catastrophic malfunction of my wife's car, the funds I had set aside for this game for my PC ended up getting sucked up into car repairs, thus I was forced to play this on my brother's Xbox 360. And that said I thoroughly enjoyed the Xbox version, much to my surprise, even without a mouse and keyboard to aim and shoot with.
Orange Box includes the original Half Life 2, and it's subsequent followups Episodes 1 and 2. In addition it contains the quirky spatial-puzzle game Portal, and as icing on the cake Team Fortress 2. To get these separately (at least on PC) would run in the realm of $250, more or less, and to get all 5 games in one bundle for all of $60 is too good to be true. On to the actual reviews.
Half Life 2 begins with MIT PhD Doctor Gordon Freeman, released some 20 years after the Black Mesa incident by the G-man and into a dystopic City 17. It appears that Earth has been conquered by a galactic conquering empire of sorts who used Freeman's previous handiwork at Black Mesa to burrow through the walls of time and space to invade Earth. The game follows his insertion into this volatile situation culminating in his leadership of Earth's rebellion against the Combine Overwatch. The game's "silent protaginist" approach, where the player's character never speaks, is played out perfectly and adds greatly to the storytelling angle. The game tells it's own story and you're basically along for the ride. The weapons selection is fairly standard fare for a shooter, with your usual selection of pistols, rifles, and the ubiquitous shotgun. The real nice touch is the Gravity Gun, which can pick up loose objects on the ground and can then be used to hurl said objects at your enemies. The sound, voice acting, and atmosphere of the game (of a familiar world turned into an Orwellian style police state) are all fantastic.
Episodes One and Two both continue the story as Gordon Freeman and Alyx Vance both try to escape City 17 in the former and deal with the remnants of the Combine in the latter. Each new episode showcases a new technology add to the engine (lighting effects for Episode One, motion blur for Episode Two) to increase gameplay.
When I loaded up Portal I had only the vaguest idea of what to expect. The game is admittedly hard to grasp at first and requires you to think puzzles out using Euclidean geometry and Newtonian physics and a little bit of brain juice all mixed in. The game begins with the protaginist, a female in an orange jumpsuit, being forced to complete a number of puzzles for the test facility's computer using a hand-held portal generating device. One can cross chasms by blasting an entry hole in the wall next to you and an exit hole in the wall across the chasm and simply cross it by walking through the portal. Each test gets harder, and it becomes apparent as things move along that the computer running the tests (and you) is more than a little deranged. As this game is set in the Half-Life universe I look forward to seeing how the plot of this game fits in with that of the larger title.
Lastly we come to Team Fortress 2. I must admit that I have loved Team Fortress since it's inception and have played it religiously since 1998 on the PC. This game spent the better part of 7 years in development limbo and those of us among the originals fans were pretty skeptical that the game would ever be released at all, but the finished product is here and is an absolute blast. Players can pick one of among nine classes to play, from the lightly armed but fast moving Scout, to the lumbering two-legged tank Heavy. There are only 6 maps included in the game, which is a downside, but the maps themselves are quite solid and the game dynamic is unique. The game itself is done in a style reminiscent of "The Incredibles" and this lends some rather comedic elements to the overall experience. The game is entirely Capture the Flag (CTF) so don't expect to go into Deathmatch as it was never designed to do this.
There are some minor points I must mention about Orange Box though. For starters the Half-Life games are really dark. I've had the benefit of having played this on the PC and the lighting is pretty ho-hum on the Xbox version. Case in point, even with the brightness on the game turned up you can still barely see in even dusk conditions, let alone the details on your weapons. The caveat here is that if you turn the brightness up *too* much then you end up getting flooded with bright light when you enter better lit areas, resulting in a weird glaucoma-style whiteout. Expect to have your HEV suit light on *a lot*. In addition the surface textures aren't quite as crisp as I what I was accustomed to with my previous experiences on the PC, although this didn't detract from the game that much.
I also felt it something of a disservice to 360 owners that as big as the game release was Valve kind of dropped you into the *middle* of the story, without the courtesy of even giving the new HL player an overview of what's happened thus far. The events of Half Life, HL: Opposing Force, and HL: Blue Shift are all integral to the storyline, and taking someone completely new to the story and simply dropping them off halfway through it seemed a puzzling choice. As they'd gone as far as making a game release this big how difficult would it have been to at least add HL 1:Source into the mix? Granted, it's an eyesore by today's standards, but still.
With TFC2 I don't have complaints, more like concerns. In the PC world you have literally thousands of custom player-made maps, as well as numerous Valve releases, and I'm wondering if players will be able to play classic Valve TFC maps like "Rock" and "Hunted". I suppose it wouldn't be too difficult to accomplish, but all in all it was a befuddling thing to place such a great, solid game into the mix with only 6 maps. And I'm wondering if they plan to eventually add class-specific grenades as those would most certainly enhance the gameplay.
Still the game package itself is fantastic and it's clear that a lot of love was poured into their production and subsequent carryover to the 360. I'm impressed enough with the 360's performance with these games that even an old, grizzled PC gamer like myself is giving it a serious second look. Cannot recommend Orange Box enough! Now if only they had a mouse/keyboard setup for old PC diehards like me to play with. :)
5 different games and many many hours of entertainment for under $20! Even Applebee's at happy hour can't beat this deal!
"Its great, 5 games in one, great fps, graphics, soud, fast worlds loading,and just half life theme......"
"Save feature is a little funky. It auto saves twice, and you can also have files of your own."
