"My son loves this game. Plays it as much as i will let him!!!"
Star Wars Battlefront: Elite Squadron (Sony PSP)
Star Wars Battlefront: Elite Squadron (Sony PSP) Reviews
Ok, so I was eagerly waiting for this game to come out. Idiot me, it was already out as i discovered at best buy. I bought it immediatly and started playing. First thing I noticed, is that the controls are kinda stiff. Say, you are by a wall, targeting some droid. Well if that droid chooses to come toward you and get close, the camera goes screwey. Then you scramble around to try to shoot the droid, meanwhile the droid has no problem shooting you. It gets annoying.
It might seem insignifigant to some people, but one of the best things for me about the game is the sniping system. In Renegade Squadron, the sniping was next to impossible. Lucasarts completely balanced out the sniping, so that if your reticle is next to the person, then it will automaticly shoot them. That feature makes online play so much more fun. On one match I got 185 kills and 13 deaths. Not bad kill to death ratio for online scores.
Online play is the way to go. I never get bored of it, and if you have a best friend that plays too, then you can add him and join the game instead of jumping in and out of games like Renegade. The game is fairly new, so there arent many hackers. But you could be enjoying a game and all of a sudden everyone on your team dies from a hacker. NOT FUN. Hackers aside, online is great.
You must know what the story is about from other people, so I just want to say that I like the story a lot. It is pretty different from the other SWB games, and I like the diversity.
OVERALL:9.5
STORY:8
ONLINE:9
GRAPHICS:8
HANDLING:7
EVERYTHING ELSE:9.5
It is a great game, and I would reccomend it to other battlefront fans.
This was a present for my son. He is totally hooked with Star Wars and this game made his Christmas. Quality of the game is really good!!
firstly, the bad juju.
okay, for starters, why didn't the programmers set up a control factor that takes off sticky reticle and firing in the general direction of a target means it automatical shoots directly at where the target was when you shot it?? I mean come on: online play is all to shame; you can't use any weapon except the sniper rifle and the strike cannon weapon to shoot free hand, not to mention all the people who were dissapointed at that fail.
no real competition until it comes to the lightsaber combat which was an absolute fail: It is actually a challenge to make the fighting look cool. the range of the lightsabers where kinda strange: throwing a lightsaber looks way to stupid and slow, but the close quarters combat with a lightsaber a range that didn't work really well; the lightsaber would hit anything within its reach, even if the lightsaber didn't hit anything at all. Be prepared also, to stay away from walls, blocks of stone, any other blasted thing that is part of the level that isn't horizontal to the rest of the ground: you can get kind of stuck to the ground: bad programming error again: will it ever stop?!?!?!?!? good thing is is that you can get out of the stuck position, only happens and you get out of it, or you can make it worse, it depends.
space combat sucks: not fun: only two types of ships: a figher(republic has a bomber:fail) and a landing craft. It really is a fail that has an insane lock on feature that makes you do nothing but follow your target. and allow you shoot at the freak. off course, you can plan to target someone else, but just shooting towards an enemy craft, yet again, makes the blaster fire go towards the exact position of the enemy ship: stuuuuuupppppiidddd. really dumb controls for this.
indepth story my &^%$*&$ (sorry parents). This story just proves that there could be novels to fill in the adventures between each episode: barely any story to go on, except the fact that they are two brothers who continually run into each other. terrible voice acting by one of the lady actors, sounds like one of those kindergarten teachers talking to a bunch of juniors in high school: it just doesn't work. The presentation only show about 3-4 actual in game cutscenes, with the story driven off all the movies for cutscenes: really cheap if you ask anyone.
the last 3 cons I will cover are liars, sucky camera, and a terrible glitch, or mishap, idk. liars first: The peoples who made this game are liars, or just not meant to keep promises, or the press lied to us, whatever: you fill in the blank. The problem is was that lucasarts said was that the battlefield will be a full completely live action game happening that requires not transitions whatsoever. well, there are three places you "transition" to: the surface (planet or death star), a starship, or space itself. even though it is one completely interactive battlefield, it is kinda cheap that they make it transitional, because you never know when a bad guy will just pop in space: there is barely any chance of survival if they are behind you and you are not playing on difficulty "padawan"(easy).
if you are playing online or even just trying to escape blaster fire in space, don't go into the enemies hanger at full speed: you might as well just hang the sense of going at all and crash into the ship itself: it will play the cutscene of you landing, but will transfer you back to your capital ship: fail.
lastly, it doesn't help, though, that while you are going through the ships innards the camera starts to fail on you: can see a targeting reticle or nothing of yourself at all.
finally, we come to the good juju.
yes, this actually has some good. If you really step aside and look at it, it is quite a leap, even though it really has some bad points. the multiplayer is a great challenge, the customization, even though you have to unlock it, really is awesome, even though it is limited. you can p*mp your good guy out (with a really good system of allowing only a certain amount of objects and power-ups with a point system) so that every grunt soldier can get (if they aren't too picky about their weapon set or accessory set) a jet pack, a shield generator, a jump pack, det packs, flamethrower, shotgun, you name it. basically you can customize what your soldier carries. even though that was also in renegade squadron, this game makes sure you are a good player first: you have to unlock medals and do certain things to get weapons or better customization objects. one thing that is totally new is the melee bash: this game is unique for that reason.
having it so that you can transition to certain parts of the battlefield absolutely rocks, including sending in a command point known as a landed drop ship to not only another space cruiser, but also the ground.
it is a very balanced battlefront: the only way to win is to either win all reinforcement points or get the number of points nessicary for the end of a match.
if you want to take out the enemy capital ship, just take out the shields (usually with the ground ion cannon that is controlled by certain command post that belongs to a certain faction, but sometimes can be pounded away in space), fly into the hanger, and then destroy the core reactor. you can use a ship escape pod to quickly get back to the land battle.
the capital ship itself can also fire upon the ground as well, if you use the orbital strike cannon, which, if cordinated with some human players on the ground, can make accurate hits upon the ground. oh yeah, you can also destroy the ion cannon if you think it is neccisary.
the game itself has very good graphics for its size, but don't go bragging: you can see where it lets up.
if you like the alternate controls(fps controls), you can also set up the sensitivity of the controls and it will play like a 3-person shooter.
my personal opinion: that this game, while sporting some awesome advances, has it issues with a console gamer like me: they should of set up the same control options as they had in battlefront 2 for ps2: you could turn of the sticky reticle, and all that lock on junk it has.






